![]() ![]() If you build any seabases in a freedom/survival game that take advantage of this, I would love to see screenshots. For the Cyclops, as long as you have the appropriate resources for the pressure compensator in your inventory, there should be enough time to run to the fabricator on the new Cyclops and make one and install it before it takes too much damage.įor safety/glitch prevention reasons, it might be a good idea to store the vehicle bay in a locker in the moonpool when not in use (so it doesn't glitch through the moonpool when loading a savegame or something). If you're below the crush depth of the desired vehicle, make sure to build the appropriate pressure compensator BEFORE building the vehicle. In my case, I was able to use the vehicle bay while standing on the edge of the moonpool without even having to jump in the water. ![]() Once the Moonpool is constructed, go ahead and deploy the bay (if you push it to the corner of the moonpool, you can still dock a sub in there as well). Make sure there is plenty of room if you plan on building a Cyclops, and that it's not over a bit pit or anything for the exosuit. Then place a moonpool so that when the Mobile Vehicle Bay is deployed, it will be facing open water outside the base (otherwise things may get exciting when you build something). You can ascend faster than it (especially with a seaglide), so you should still be able to catch it and pick it up. ![]() If you haven't noticed already, it always likes to face the same direction regardless of which way the player was facing when it was deployed. In terms of using this in a practical seabase, deploy the mobile vehicle bay before you start building the base and note the orientation. Then I did the same thing with the Cyclops (fun fact: you can board the Cyclops while it's still under construction and be standing right next to the module slots when it's done). There was enough time to swim out while it was still being constructed and put a pressure compensator in before it was crushed. I switched to freedom mode, and built a Seamoth. Using this method, I was able to construct a Cyclops in the Cove Tree room of the Lost River. Or docked in the Moonpool If it is UNDER the Moonpool.did you try to move the PRAWN Suit out from under with the Repulsion Cannon or ramming it with the seamoth On the chance that there is some kind of graphics glitch, you could try resetting the cell cache batch file for the cell you base is in. The vehicle bay will be bouncing up and down a bit (which can make clicking the menu icons a bit annoying), but it does work. Fixing The Aurora AND Prawn Suit AND Moon Pool Fragments Subnatica Modded E5 You forgot that as we found out in Below Zero, Maguerit is still alive and on the planet. you can dock there your Seamoth or P.R.A.W.N suit. If the PRAWN remains, see if you can get back in and move it.Īnd (rhetorical question), why in God's name did you not save any during 60 hours of game play? Did you just leave the game UP in your rig for 3 days? (also rhetorical.While playing around in creative mode, I discovered that when the Mobile Vehicle Bay is deployed under a moonpool, the player can jump on top of it and use it as if it were on the surface.įoundations and multipurpose rooms don't work since the bay will slide out from under those and float up, but the moonpool traps it and also provides access from above. The moonpool is a seabase module, that can be created using the habitat builder. WARNING: It might delete your glitched PRAWN. This will reset the terrain, resources, creatures, and anything else transient, not built by you, in that cell. With this mod we now have the same comfort with the Cyclops as with the Seamoth / Prawn suit and the Moonpool: docking, switching directly to the base / vehicle, charging the batteries. Build a second moonpool to have a docking area for both 2 IFIYGD 5:48pm You can only have one sub docked in the moonpool at a time. (Slot 0000 may not be YOUR current game find the game slot with the time stamp closest before your problem.)ĭelete the batch file with the name that corresponds to the 3 numbers you wrote down. 1 TheAlphaPigeon 5:47pm You can only have one vehicle docked in a single moonpool at a time. Write down the 3 double digit numbers.Ĭ:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000\CellsCache It will be the line labeled "Camera cell batch #". It won't hurt your base.įirst use F1 to find the cell your moonpool is in. Prawn suit storage access : subnautica Noticed after trying to get into the Prawn suits default storage while docked in a Moonpool, that you cant get it without removing the suit from Press J to jump to the feed. On the chance that there is some kind of graphics glitch, you could try resetting the cell cache batch file for the cell you base is in. If it is UNDER the Moonpool.did you try to move the PRAWN Suit out from under with the Repulsion Cannon? or ramming it with the seamoth? ![]()
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